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ZÜBEYDE HANIM FACULTY OF HEALTH SCIENCES / SOCIAL SERVICE / USD4056 - GAME PROGRAMMING
GENERAL INFORMATION ABOUT THE COURSE
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Course Code
Semester
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Course Title
Theoretical
Practical
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Course Objective
This course aims to provide students with a basic level of knowledge and practical experience on the industry standard game development tool Unity using the programming language
Brief Content of the Course
The first half of the course consists of introductory lectures and practices in C#, specialized for use in Unity for game design. The course will move to practical instructions and workshops in Unity, where basic workings of the game engine is introduced.
Prerequisites
-
Course Objectives
Course Objectives
1
To develop basic coding skills for game design.
2
To become familiar with Unity sufficiently to develop beginner level games.
3
To understand the technical aspects of game design processes and elements.
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Course Category
Course Category
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Mathematics and Basic Sciences
Expertise /Field Courses